Forum / Patch Notes & Updates / [v1.0.9] Update: Store, Wardrobe & In-Game Shop Stability

[v1.0.9] Update: Store, Wardrobe & In-Game Shop Stability

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Zethrone
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Feb 22, 2026 #1

Nephalem,


v1.0.9 is now live. This update focuses on the Store, the Wardrobe, and improving in-game Shop stability when browsing large catalogs.


Store: Catalog by Category
  • The catalog now loads cleanly by category while keeping the full product set (no missing items).
  • Improved consistency when updating/regenerating the catalog so each category matches the source listing.
  • General internal cleanup of legacy/unused pieces to reduce edge cases and mismatches.

Wardrobe vs Shop (Real Separation)
  • The Wardrobe now operates with its own context (it no longer shares the exact same response logic as the Shop).
  • Simplified state handling: owned vs equipped, with stronger validation to prevent equipping cosmetics you don’t own.
  • An optional “Owned only” Wardrobe view is available for a cleaner, more readable list.

Fixes
  • Fixed an issue that could prevent certain character data from loading correctly in rare cases.
  • Adjusted cosmetic slot mapping by type (Wings / Pets / Frames / Pennants) to avoid cross-category results.
  • In some Wardrobe cosmetic categories, we avoid problematic empty responses by ensuring a consistent minimal result.

In-Game Shop Stability (Large Catalogs)
  • Our findings indicate some crashes were triggered by the client UI rendering very long lists (not by network timeouts).
  • Added a safe in-game cap and pagination per category to show everything in stable blocks.
  • Pagination UX: opening the same category again advances to the next page; switching categories resets back to page 1.

Diagnostics (Faster Fix Turnaround)
  • Improved diagnostic logging for Store and Wardrobe to better understand context and payload sizes when issues occur.
  • Diagnostics can be enabled/disabled from configuration so they’re only active when needed.

Current Status
  • Lobby Store remains complete and stable.
  • In-game Shop uses cap/pagination to prevent crashes.
  • Wardrobe uses its own context and supports an Owned-only view.
  • If you see the “Diablo Shop” title inside the Wardrobe popup: that’s a client-side label in this build, not a change in server data source.

Thank you for the reports. If anything looks off, please include where it happened (lobby vs in-game vs Wardrobe) and which category you were browsing.

— Zethrone Team

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