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[v1.7.9] Update: Final 2.7.6-Style Vanity Pet Feature & Automated Resource Looting Engine

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Zethrone
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Yesterday, 10:46 PM #1
Nephalem,

We have deployed v1.7.9, delivering the definitive, final implementation of the Vanity Pet feature fully aligned with official v2.7.6 mechanics. This major engine upgrade introduces intelligent automated resource looting, true physical movement toward drops, corrected floating notification packets, and a completely sanitized user interface.

Authentic v2.7.6 Automated Looting & Movement
  • Natural Loot Tracking: vanity pets now scan valid ground drops across a wider configurable radius, dynamically select the closest target, physically travel toward it, and collect it only after entering proximity boundaries. This completely eradicates the unaligned long-distance screen vacuum effect.
  • Comprehensive Resource Autoloot: expanded the collection matrices to support all core progression assets. Pets will now automatically harvest Gold, Blood Shards, Reusable Parts, Arcane Dust, Veiled Crystals, Death’s Breath, and all white, blue, and yellow salvage materials.
  • Blood Shard Identification Fix: corrected an asset classification bug where ground Blood Shards utilizing the internal HoradricRelic index were ignored. The pet tracking radar now cleanly maps and captures these tokens.
  • Configurable Search Radius: server administrators can now tune the global search radius parameters within configuration profiles to balance map visibility and CPU pathfinding ticks without breaking physical entity movement.

High-Fidelity Floating Pickup Notifications
  • Corrected Item Opcode Protocol: resolved a critical data omission inside the FloatingGBIDAmountMessage pipeline. Outbound text notifications have been successfully moved from an unassigned placeholder to its native Opcode 24* handler, preventing client packet rejection.
  • Clear Visual Loot Feedback: supported item pickups now accurately render a clean, localized +N Item Name notification directly above your hero's head, mirroring the audio-visual feedback utilized by standard gold collection.
  • Stack Quantity Support: grouped crafting material drops now safely transmit their true bundle multipliers, instantly crediting and displaying full stack weights instead of treating them as solitary items.

Sanitized Companion Interface & HUD Cleaning
  • Follower Overlay Suppression: completely removed the intrusive follower-style companion frames, health cards, and interaction sub-menus (Talk, Inventory, Skills, Dismiss) from the dashboard.
  • Minion Registration Cleanup: the server now suppresses redundant minion status packets, ensuring vanity pets remain fully operational brawlers without occupying vital screen real estate or triggering servant control bars.
  • Isolated Minimap Indicators: added independent minimap node tracking, ensuring your cosmetic pet remains fully locatable across dark rifts and dungeons without restoring broken interface overlays.

Expected gameplay impact
  • Authentic Companion Behaviors: pets behave naturally and dynamically, traveling straight to items to collect them on the spot.
  • Flawless Resource Farming: rapid, automated collection of crafting materials, currency drops, and blood shards to maximize rift speed-clearing efficiency.
  • Pristine Combat UI: complete visual feedback on your loot gains while keeping the user interface completely clean, minimalist, and clutter-free.

If you notice instability, please report your hero name, pet used, zone, UTC time, and the affected item type in Support.

- Zethrone Team

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