Forums / Notes de mise à jour et mises à jour / [v1.4.3] Update: Economy Soft-Cap, Skill Mechanics & Inventory Sanitization

[v1.4.3] Update: Economy Soft-Cap, Skill Mechanics & Inventory Sanitization

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Zethrone
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May 18, 2026 #1
Nephalem,

We have deployed v1.3.13, focusing on securing the game's economy against inflation, restoring authentic behavior to hero skills, and fixing item corruption bugs that could lock character slots after logging out.

Economy & Anti-Inflation Controls
  • Gold Modifier Soft-Cap: fixed massive gold inflation caused by extreme difficulty/handicap multipliers. Implemented a smart soft-cap on gold drops and quest/bounty rewards without affecting normal level 70 progression.
  • Negative Gold Mitigation: completely overhauled the currency system to eliminate negative gold bugs and overflows. Gold validation now firmly synchronizes session balances with the persistent database.
  • Robust Repairs: updated the "Repair All" functionality to compute costs safely, preventing free item repairs if a character does not have sufficient gold.

Hero Skills & Mechanical Fixes
  • Crusader - Insurmountable (310640): replaced legacy formula placeholders with its authentic mechanic. Successfully blocking an attack now reliably generates 6 Wrath.
  • Witch Doctor - Soul Harvest: corrected the skill's behavior to apply an Intelligence percentage bonus per stack instead of flat values, including proper tracking and expiration cleanup.
  • Negative Speed Bug: resolved an issue where movement speed modifiers could permanently drop below baseline values when buffs like Sprint or Smoke Screen expired.

Inventory & Server Hardening
  • Equipment Slot Sanitization: added a database load guard that scans for corrupted item slots. Items saved in invalid slots are automatically relocated to the player's main inventory to prevent character locks.
  • Movement & Portal Stability: fixed "ROUTE_GUARD" disconnects and server crashes by adding null checks to the player's movement loop when crossing into uninitialized world areas.
  • Network & Loop Protection: implemented recursion limits in the death handling pipeline to prevent stack overflows, alongside internal cooldowns for dynamic portal regeneration.

Expected gameplay impact
  • Balanced Rewards: high-end custom difficulties now yield controlled, rewarding gold payouts instead of broken, infinite amounts.
  • Authentic Combat: major class buffs now scale accurately according to official mechanics.
  • Safe Relogging: your character gear slots and gold balances remain secure and uncorrupted between sessions.

If you notice instability, please report hero name, zone, UTC time, and whether .offline was active in Support.

- Zethrone Team

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