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[v1.5.8] Update: Orek’s Dream Map Pools, GR Layout Filtering & Modern CASC Prefixes

Von Zethrone • Yesterday, 10:28 PM
0
12

[v1.5.7] Update: Skill Formula Alignment, Asset Loading Safety & Bounty Geography Guard

Von Zethrone • Yesterday, 10:14 PM
0
12

[v1.5.6] Update: Database Schema Expansion, Core Concurrency Shield & World Engine Hardening

Von Zethrone • Yesterday, 10:06 PM
0
11

[v1.5.5] Update: Persistent Account Preferences, Gameplay Interface Overhaul & Bitmask Fix

Von Zethrone • Yesterday, 8:59 PM
0
13

[v1.5.4] Update: Overhead HP Bars Restored, Damage Font Scaling & Combat Palette Fix

Von Zethrone • Jun 1, 2026
0
455

[v1.5.3] Update: Witch Doctor Skill Alignment & Voo’s Juicer Legendary Support

Von Zethrone • May 28, 2026
0
550

[v1.5.2] Update: Respawn CPU Optimization, Visual Spawn Fallbacks & Density Increase

Von Zethrone • May 28, 2026
0
529

[v1.5.1] Update: Quest Monster Activation System & Campaign Flow Hardening

Von Zethrone • May 28, 2026
0
461

[v1.5.0] Update: Gold Pickup Feedback, Campaign Continuity & Quest Progression Overhaul

Von Zethrone • May 26, 2026
0
532

[v1.4.9] Update: Greater Rift Progress Scaling & Monumental Selection Fix

Von Zethrone • May 25, 2026
0
733

[v1.4.8] Update: Orek’s Dream Integration, Dynamic Weather & Density Overhaul

Von Zethrone • May 23, 2026
0
644

[v1.4.7] Update: Admin Teleport Overhaul, Diablo Arena Portal & Anti-Rush Hardening

Von Zethrone • May 21, 2026
0
393

[v1.4.6] Update: Demon Hunter Smoke Screen Overhaul & True Immunity

Von Zethrone • May 21, 2026
0
375

[v1.4.5] Update: Kanai’s Cube Visual Flow & Ruins of Sescheron Progression Fix

Von Zethrone • May 19, 2026
0
673

[v1.4.4] Update: Empowered Rifts, Urshi Menu Fix & Smart Map Generation

Von Zethrone • May 19, 2026
0
479

[v1.4.3] Update: Economy Soft-Cap, Skill Mechanics & Inventory Sanitization

Von Zethrone • May 18, 2026
0
374

[v1.4.2] Update: Projectile Engine Hardening, Demon Hunter Fixes & Generation Safety

Von Zethrone • May 17, 2026
0
545

[v1.4.1] Update: Deadlock Elimination, Index-Driven Search & Combat Hardening

Von Zethrone • May 17, 2026
0
797

[v1.4.0] Update: Legendary Gem Persistence, Loot Normalization & Database Resilience

Von Zethrone • May 8, 2026
0
682

[v1.3.9] Update: Core Engine Hardening, Protocol Optimization & Combat Stability

Von Zethrone • May 7, 2026
0
581

[v1.3.8] Update: Mystic Enchanting Fix, Tooltip Stability & Item Metadata Repair

Von Zethrone • May 7, 2026
0
528

[v1.3.7] Update: Rift Guardian FX, Dialogue Sovereignty & Scene Reveal Fix

Von Zethrone • May 4, 2026
0
703

[v1.3.6] Update: Visual Sync Fix, Narrow Map Density & Anti-Freeze Overhaul

Von Zethrone • May 2, 2026
0
456

[v1.3.5] Update: Network Resilience, Visibility Recovery & Cube Logic Fix

Von Zethrone • May 2, 2026
0
718

[v1.3.4] Update: Global Skill Fix, PvP Balance & Smart World Repopulation

Von Zethrone • May 1, 2026
0
887

[v1.3.3] Update: Anti-Dupe Security, Demon Hunter Vengeance & Cube Recipes

Von Zethrone • May 1, 2026
0
883

[v1.3.2] Update: Engine Stability, Concurrency Fixes & Spawn Optimization

Von Zethrone • Apr 30, 2026
0
561

[v1.3.1] Update: Economy Fixes, Advanced Respawn Protection & Server Backpressure

Von Zethrone • Apr 27, 2026
0
473

[v1.3.0] Update: Smart Respawn, Tactical Offline AI & World Safety

Von Zethrone • Apr 26, 2026
0
591

[v1.2.9] Update: Session Integrity, Hardened Handshake & Quest Sync

Von Zethrone • Apr 26, 2026
0
947

[v1.2.8] Hotfix: Adventure Stability, Offline AI Disconnect Guard & Session Reliability

Von Zethrone • Apr 26, 2026
0
788

[v1.2.7] Update: Offline AI, PvP Retaliation, Per-Player Campaign, Quest Recovery, Clan Reopen, Watchdog & Verbose-Log Gates

Von Zethrone • Apr 26, 2026
0
1628

[v1.2.6] Update: Massive Spawn Repopulation - 328 Zones Audited, 160+ Enriched, 0 Empty Pools

Von Zethrone • Apr 24, 2026
0
906

[v1.2.5] Update: Massive Test Results & Consistency Fixes

Von Zethrone • Apr 23, 2026
0
738

[v1.2.4] Update: Join Reliability, Auth Hardening & Dedicated Node Logging

Von Zethrone • Apr 21, 2026
0
538

[v1.2.3] Update: Dedicated Gateway, NAT Stability & Uptime Monitoring

Von Zethrone • Apr 20, 2026
0
640

[v1.2.2] Update: Party state hardening + per-player quest sync + missing map repopulation

Von Zethrone • Apr 1, 2026
0
1327

[v1.2.1] Update: Boss encounter stabilization + duplicate boss cleanup + portal continuity fixes

Von Zethrone • Mar 28, 2026
0
785

[v1.2.0] Update: Live Systems, World Events & Core Stability

Von Zethrone • Mar 23, 2026
0
1550

[v1.1.2] Update: Announcements, Fake Players & City Invasions

Von Zethrone • Mar 20, 2026
0
474

[v1.1.1] Update: Unique GAMEID System & Shared-World Stability

Von Zethrone • Mar 11, 2026
0
639

[v1.1.0] Update: Public Adventure/Campaign Matchmaking + PVP/PK Drop Integrity

Von Zethrone • Feb 28, 2026
0
404

[v1.0.9] Update: Store, Wardrobe & In-Game Shop Stability

Von Zethrone • Feb 22, 2026
0
897

[v1.0.8] Update: Westmarch Intro & Item Drop Fixes

Von Zethrone • Feb 17, 2026
0
694

[v1.0.7] Update: Balance & Performance

Von Zethrone • Feb 17, 2026
0
1613

[v1.0.6] Update: Stability, Combat & Config

Von Zethrone • Feb 12, 2026
0
1190

[v1.0.5] Update: Combat Pipeline & Global MMO UX

Von Zethrone • Feb 5, 2026
0
1082

[v1.0.4] Update: Inventory, Items & Followers

Von Zethrone • Jan 29, 2026
0
865

[v1.0.3] Update: World Gen, Quests & Bounties

Von Zethrone • Jan 22, 2026
0
816

[v1.0.2] Update: Global MMO Scaling & Matchmaking

Von Zethrone • Jan 15, 2026
0
670

[v1.0.1] Update: Networking, NAT & Party Channels

Von Zethrone • Jan 8, 2026
0
510

[v1.0.0] Update: Global MMO Foundation

Von Zethrone • Jan 1, 2026
0
579

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