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[v1.2.2] Update: Party state hardening + per-player quest sync + missing map repopulation

By Zethrone • Apr 1, 2026
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1196

[v1.2.1] Update: Boss encounter stabilization + duplicate boss cleanup + portal continuity fixes

By Zethrone • Mar 28, 2026
0
610

[v1.2.0] Update: Live Systems, World Events & Core Stability

By Zethrone • Mar 23, 2026
0
1358

[v1.1.2] Update: Announcements, Fake Players & City Invasions

By Zethrone • Mar 20, 2026
0
299

[v1.1.1] Update: Unique GAMEID System & Shared-World Stability

By Zethrone • Mar 11, 2026
0
506

[v1.1.0] Update: Public Adventure/Campaign Matchmaking + PVP/PK Drop Integrity

By Zethrone • Feb 28, 2026
0
239

[v1.0.9] Update: Store, Wardrobe & In-Game Shop Stability

By Zethrone • Feb 22, 2026
0
801

[v1.0.8] Update: Westmarch Intro & Item Drop Fixes

By Zethrone • Feb 17, 2026
0
539

[v1.0.7] Update: Balance & Performance

By Zethrone • Feb 17, 2026
0
1452

[v1.0.6] Update: Stability, Combat & Config

By Zethrone • Feb 12, 2026
0
1048

[v1.0.5] Update: Combat Pipeline & Global MMO UX

By Zethrone • Feb 5, 2026
0
944

[v1.0.4] Update: Inventory, Items & Followers

By Zethrone • Jan 29, 2026
0
720

[v1.0.3] Update: World Gen, Quests & Bounties

By Zethrone • Jan 22, 2026
0
666

[v1.0.2] Update: Global MMO Scaling & Matchmaking

By Zethrone • Jan 15, 2026
0
543

[v1.0.1] Update: Networking, NAT & Party Channels

By Zethrone • Jan 8, 2026
0
366

[v1.0.0] Update: Global MMO Foundation

By Zethrone • Jan 1, 2026
0
441

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